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How to correctly scale a solid model to account for shrinkage?

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I've got a solid model that needs to be 5% bigger than it currently is to account for shrinkage. I've tried the scale solid body command and changing the values to 1.05 instead of 1. But the model is scaling a lot more in one direction than all others. I've set it to uniform scale. Shouldn't it scale 'uniformly' in every direction by 5%? 


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