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constrain poles of a 3D spline as in 2D sketcher?

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To manipulate 3D splines seems to be tricky for me. Below is an example:
 
Is there an easy way to associatively constrain the 6 poles of the spline to the 6 sketch points in axis Y direction? In other words, if the 6 spline poles are projected to XZ plane, the resulting points would be exactly conincident with the 6 sketch points. 
 
The idea is borrowed from 2D sketch. I'm not sure the workflow is reasonable or not. Hope to have your suggestions.
 
Thanks!
 
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