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Reverse engineering through surface modeling

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Not sure if this is the right forum section for this but I've got some questions regarding surface modeling.

 

We're working a lot with scanned objects in STL file format. Having never worked with surface modeling before, our usual work-way is to create section curves on the facet model. Then use those curves as a reference to model the part. And use GOM inspect for a final surface comparison check.

 

To my understanding the more accurate way is to get into surface modeling (specifically for 3D-impellers).

 

Usually I can get a lot of information from youtube or google regarding methods I haven't worked with yet. There's not much I can find about reverse engineering STL files though. Is this something that can be self-taught? And if so, can anyone point me to any in-depth guides / tutorials explaining how..

 

 


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