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Wave linking a body -how to remove original?

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If I wave geometry link a body in an assembly, I end up with two bodies superimposed on each other. Although I can hide the original, I assume it's still treated as a solid body and part of the assembly.  What I would like to do is treat the original as a reference body (since it's driven by sketches that contain all the design intent), but not have it be part of the actual assembly.  Is there any way to do that?  

 

The other option is to wave link the sketches, but then I end up doing duplicate extrudes.  Thanks!

 


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